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How to Beat Celestial Griffin in RAID: Shadow Legends – A Complete Guide

Celestial Griffin

Celestial Griffin is a fairly easy boss in RAID: Shadow Legends. To defeat it, you must understand its mechanics and have good equipment. The boss doesn’t require any special champions, so you will be able to win with simple heroes like Scyl, Athel, Vogoth, and so on. In this rundown, I will show you a couple of strategies to beat Celestial Griffin in RAID: Shadow Legends.

Celestial Griffin Stats

Information taken from open sources.

Doom Tower rotation 2 (Spirit)

Difficulty

Stage

Level

HP

ATK

DEF

SPD

RES

ACC

CR

CD

Normal

10

95

247140

1318

1318

150

50

50

15

50

Normal

50

185

635460

3389

3389

170

105

100

15

50

Normal

90

280

1493325

4380

3982

190

100

100

15

50

Hard

10

305

1869840

5485

3989

210

150

150

15

50

Hard

50

325

2238315

6566

4178

230

200

200

15

50

Hard

90

350

2802645

7474

4484

250

330

250

15

50

Doom Tower rotation 3 (Magic)

Difficulty

Stage

Level

HP

ATK

DEF

SPD

RES

ACC

CR

CD

Normal

30

95

247140

1318

1318

150

50

50

15

50

Normal

70

185

635460

3389

3389

170

105

100

15

50

Normal

110

280

1493325

4380

3982

190

100

100

15

50

Hard

30

305

1869840

5485

3989

210

150

150

15

50

Hard

70

325

2238315

6566

4178

230

200

200

15

50

Hard

110

350

2802645

7474

4484

250

330

250

15

50

Key features of the Celestial Griffin

  • Each turn, the boss adds one [Sky Bond] buff to the counter. A [Sky Bond] buff can stack up to 20 charges, and each charge increases Griffin’s attack by 5%, Crit Rate by 3%, Crit Damage by 5%, and Speed by 2.5. For this reason, we’re not interested in letting the boss make a turn too frequently.
    Gryghion passive skill
  • The Death Gust ability of the Grythion removes all buffs from a player’s team, and this removal cannot be resisted. The ability increases damage by 10% for each buff removed. So we’re not interested in having a lot of buffs on our team.
    Death Gust
  • Rock Smash, the second ability of the Celestial Griffin, transfers all debuffs from the boss to each champion of the player and fills the turn meter of Grythion by 5% for each transferred debuff. This means we are not interested in the boss having a lot of debuffs if we can’t resist them or prevent the transfer.
    Rock Smash

In general, that’s all you need to know about Celestial Griffin. This knowledge will be enough to build the right strategy to defeat the boss. Let’s think about how we can do this.

How to beat Grythion via resistance

The resistance strategy implies battles with debuffs and turn meter reduction abilities. We strive to provide insurance from death for our damage dealers using supports, tanks, and revivers with high resistance. We also strive to slow the Celestial Griffin down to prevent it from accumulating the [Sky Bond] charges.

To make this strategy work, we should have a couple of powerful damage dealers that can quickly defeat the boss. Otherwise, it will just accumulate the [Sky Bond] buff up to 20 stacks and kill all our champions. We should also have strong healers on the team because without them, the boss will kill champions pretty quickly.

To be honest, in my humble opinion, this is the worst strategy. The fights will be long. Besides, you should have a few powerful supports with high resistance and a few ultimate damage dealers like Ronda, Rugnor, Ninja, and so on.

When Geomancer is the primary damage dealer, this strategy works better. In this case, the Celestial Griffin kills itself. But as I’ve already said, it isn’t the best way to beat Grythion at all.

Basic principles of the strategy

  • A few supports with high resistance (Mithrala, Drath, Brogni, etc.)
  • One or more powerful healers (Drath, Brogni, Vogoth, etc.)
  • One or two powerful damage dealers (Ninja, Ronda, Rugnor, etc.)
  • Due to the high resistance of supports, the Celestial Griffin can’t transfer debuffs (like [Decrease DEF]) to them, so they survive significantly longer.
  • Because of the powerful and tenacious supports, damage dealers are protected from death for a much longer period of time and can be revived if they die.

How to beat Celestial Griffin using counterattacks

For successful use of the counterattack strategy, you should have champions to increase the duration of the counterattack buffs placed on your team. Supports on your team should also have high resistance (270+ for floor 90 on hard). Or you can use the [Block Debuffs] buff to prevent Grythion from transferring debuffs to your champions.

Anyway, you must configure your team in the “Team Setup” window. You must prevent your champions from using their first turn to apply counterattack and [Block Debuffs] effects. Griffin must use its A3 first, and only then must your champions place counterattack and the [Block Debuffs] buff on the team. And afterwards, some hero should increase the duration of these buffs. Thus, you will easily defeat the Celestial Griffin, even using such a simple damage dealer as Athel from one of the latest guides to champions in RAID.

Team Setup

I don’t like this strategy as well as the previous one because it means long fights.

Basic principles of the strategy

  • Counterattack → Block Debuffs → Increase Duration → Repeat
  • The Celestial Griffin uses its A3 on the first turn. After that, you place [Counterattack] and [Block Debuffs] buffs on your team and increase the duration of these effects. On the next two turns, the boss will be counterattacked.

How to defeat the Celestial Griffin with 4 damage dealers

You will laugh, but such a “strategy” is one of the best. It lies in having 4 imbalanced damage dealers on the team along with one good support. For example, Ronda, Ninja, Dracomorph, Vlad, and Scyl can easily kill Grythion at any stage. But, as you understand, the champions must have late-game equipment. They must be very, very powerful.

Here are a couple of my heroes, for example. As you see, their equipment is very strong.

How to beat Grythion using team-up

A joint attack on the boss is the best and easiest way to kill the Celestial Griffin, in my opinion. This strategy requires champions such as Lanakis, Longbeard, Catacomb Councilor, and others. The main thing is that a hero must have the ability to launch a joint attack on one target.

team-up

So your team will be similar to the following: one good support, two team-ups, and two damage dealers. And even using such a simple DD as Athel, we’ve successfully killed the Celestial Griffin.

And, of course, if your damage dealers are powerful champions like Ninja and Ronda, the fight will be even easier and faster.

How to beat the Celestial Griffin using free champions only

Well, it is not a complicated task if you have good equipment. Scyl can heal and revive your champions, and it will have good survivability even without high resistance due to the Stalwart artifact set. Drexthar provides an [HP Burn] debuff. Mithrala has extremely high resistance by default, allowing it to save damage dealers for a fairly long time.

As for the others, there are just two free damage dealers: Athel and Dark Elhain. Simple, isn’t it?

Best champions for beating Grythion (a small tier list)

Deity Tier

Middle Tier

Low Tier

Acrizia

Vogoth

Catacomb Councilor

Ninja

Valkyrie

Anax

Baron

Underpriest Brogni

Geomancer

Ronda

Trunda Giltmallet

Rugnor Goldgleam

Longbeard

Hurndig

Gala Longbraids

Turvold

Gnishak Veminlord

Whisper

Cardiel

Leorius the Proud

Lady Etessa

Mithrala Lifebane

Kreela Witch-Arm

Inquisitor Shamael

Scyl of the Drakes

Rotos the Lost Groom

Fenax

This tier list is just a couple of examples of champions that can be used against the Celestial Griffin.

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